Yet more Field of Battle gaming. This time, so swiftly set up, that we used the old nametags from our previous Aughrim battle for the most part (so be prepared to see some notaries who either weren't alive in the 1700s or at the very least, weren't in Flanders).
The Allies had a slightly bigger force, and the burden of attack as it turned out. I used 4 bases for Allies with extra firepower over melee cards - to simulate 'firing by platoons', and the opposite for the French who had three bases, to simulate the onus on the bayonet, and 'firing by ranks'; there are other options to mimic the narrower frontage of French regiments, but this worked well.
Another great game in about 4 hours. Got to love these rules.