Now I have wanted to try Cold-War-Hot with Alex's excellent modern version of 'Up the Blue', expanding the one-hour-wargame format, though I'd prefer to do that when I have vehicles suitably based to provide frontages. The US vehicles were my older based items in this case, while the beautiful OPFOR is part of the package from Jack.
(I stole the pipe cleaner idea from Jack...it's a miniature TOW firing, honest!)
So what better way to get blooded - (1) at least a smattering of the new vehicles and (2) a cheap game mat that I coloured in...with crayon ...ahem... than to use the superlative original 'TEAM YANKEE' (no, not that one...the GDW one), which may become the subtitle of this excellent boardgame for the rest of its life. Now Steve has done a lot of work on 'miniaturizing' this game in the past, and I used a quick ref sheet based on his work (but I've lost the original file, so pic below).
We also changed the morale rules - rather than have them focused on the commander, but made companies, then battalions, 'stall'/fall back on basis of rolling vs losses. We wanted to keep things simple - so no arty or choppers for this run.
Now I'm also keen to try Dunn Kempf and Contact, as they both have superb fire and movement and artillery rules - and are true old school, but they still need a little work for M1s and such on my part.
'GET ME SOME REINFORCEMENTS!'