Sunday, 3 May 2026

Zombies !!!

 With normal service in the week-end RPG group postponed, we blew the dust off the old 'Zombies' boardgame from 2002 for a cast of 3 (we literally had to blow dust off this - I think the last time I played it was actually 2002).

Post 'dust-off' - last opened 2002

 

A great game where the town is randomly generated, the heli-pad does not appear until the last card, and sabotaging the other players' efforts is not only encouraged...but essential.

Three players at start - with just the town square - I can imagine the chaos that will ensue with six players...

Victory goes to (1) whoever kills 25 zombies or (2) first to get to the heli-pad- which directs you down two particular 'play-styles' - either focus on gathering weapons and hit points and taking down the 'Zee's, or evade as much as possible and wait for the heli-pad to emerge, then run!

The crap starts to hit the fan - Zombies will be appearing today, in grey

 The cards sometimes add weapons or enablers, but for the most part are there to move zombies toward your friends, slow them down or (quite literally) trip them up.

As part of the player turn, you can move 1D6 zombies one square - this can help or hinder the other players, as you choose

 Some great little mechanisms at work here, and we had 3 players today - but with the full 6 that can play I can imagine all sorts of 'breakable pacts' at work.

Now the problem with buildings with resources appearing, is that they will be full of Zee's

  

The players stay away from the infested areas, whilst trying to grab precious resources - hit points (granting re-rolls) and bullets (a dice mod to the standard 4-6 to hit)...oh don't worry, you will 'never' have enough tokens to use...

Don't get trapped!...the other players want to win too.

Toward the end of the game, two of us were trying the clear the helipad for a mad dash...

...until we realised that the youngest player, was a 'Zee Killer Extraordinaire' and had won with 25xKills...game over in about 2 hours - great little game.
 
The PvP aspect is VERY much in tune with the original movies, and of course, there is only one tune that we could play on repeat during the game, right?