This scenario, again fought with Field of Battle WW2's cantankerous little brother - who keeps putting chewing gum in his work-shoes - the superlative 'Battle Command WW2'.
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| 'some of this armour, may not get to fire a shot...' |
This closely followed the original scenario in the 'Rapid Fire' 1994 classic 'Green Book'. with N.B.C.Teacher's F Troop of the B.E.F. defending the village from the determined German advance, with old school 18 pdr field guns.
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| 'Ye can't park there mate!' |
Today, these were played by 76mm ATGs, and since moving rooms, I have lost my Pz 38Ts, so they were substituted with Pz IIs.
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| SCENARIO unapologetically nicked from here |
Fantastic rules, which are written for bases as squads , through platoons, through companies, with the same base set with appropriate tweaks by scale - allowing you to fight a Squad Leader scenario, or Omaha Beach, with the same functional rule-set - tweaked to suit.
Initiative and action moves between players, with rolls vs card draws dictating how far you can push your luck. Very bloody and yet in some instances a flank action can see carnage, while on the other flank, units sit and look at each other in frustration, unable to play a part.
This is by far the closest game we have played, with British units pushed back through the village, the game coming right down to the last army morale card, and a British win due to German units paying a heavy price in close assaults (despite having a single un-turned morale card in the British deck).
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| The Goods Yard at the centre of the British defence |
Less than 15 units a side and still very VERY tense. Spotting, smoke, assets at squad level and the propensity for poorly armoured tanks to be brewed up - all tested today.
The planned armoured thrust and close assault with half tracks was much discussed, but fell short of expectations, due to poor planning...
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| 'Vait...we are all zat is left?' |
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| 'Feeling like an armoured assault on the British positions with infantry in half tracks?...I mean the rules allow it if the cover is class I' |
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| German armour gets brewed up very quickly, making them hesitant to commit early on |
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| Infantry pour across the open ground on the British left |
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| the 4th wave of German infantry moves around to the British right |
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| The first attack goes in; supported with ineffective smoke rounds. |
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| 'Rapid Fire Gentlemen...!' |
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| The slow moving, flank busting, genius, German counterstroke...ho hum |
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| Close assault action at the Goods Yard, held then lost, then a failed counter-attack, before the British pull out - bloodied. |
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| The guns abandoned, the German attack is stymied as they move through, though the remnants of British force...is about to get flanked on their right |
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| with the final German wave, finally completing their 'too bloody-long flanking action', they capture the now undefended gun, on the British flank. "It's about time Hans!' |
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| British are pushed though the Goods Yard, into the village, costing the Germans dearly |
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'Verr zee heck did everyone go?'
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| They think it's all over! It is now... |
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