Showing posts with label 12mm. Show all posts
Showing posts with label 12mm. Show all posts

Thursday, 29 December 2022

October War action with SabreSquadron

 Another Christmas bash with the guys, and a dusting off of the modern Sabre Squadron rules.


These were published a few years ago, have some echoes of WRG 80s sensibilities - combined with modern D10 systems, and still give a good game.

The scenario, prepped by Stephen, was roughly based on a Command Decision scenario for the Battle of Chinese Farm (which we've covered before), then bath-tubbed to the 1;1 armour scale of Sabre Squadron.

Some excellent terrain from Steve - as the sun goes down across the sands...

Another great game, and with superb 12mm models and kit from the guys' collections.

Israeli units on the start-line - a company of infantry and a company of armour

Lovely M48s


Egyptian units defend the ridgeline to the left of pic, the river represents the irrigation ditches at Chinese Farm; Israeli units will attack across the open ground, albeit with some cover for infantry due to folds in the ground.

...some lovely terrain on show for the BUA

T55s - in hull down position - not something we see a lot of...

Egptian units in the wadi/irrigation ditch


Though not particularly dangerous looking, these 4x Egyptian Sagger ATGW units would create absolute carnage. Lessons learned re. blinding them with smoke and/or suppressing them with MGs...

I mentioned the Sagger carnage, right?

T55s, at the ridgeline, will not last long - facing accurate Israeli long range fire

Infantry in the ditch - remember - these are 12mm scale


Israeli units take a lot of damage from the T55s however, before countering strongly


On the Egyptian left, Israeli units are being stymied by Sagger fire, while making some inroads on the right



The Israeli left - where a concerted attack goes in, but Recoiless Rifle fire, and surviving T55s firing at long range - with the addition of re-routed artillery missions, make a massive hole.





A lott of brewed up T55s

Though by the same token, Centurions are not faring well either, and now dismounted Israeli infantry comes under fierce artillery barrage, pining them for several desperate turns...


...will the same thing happen on the Israeli left?


30mm AA gun takes out infantry in the open...


Some Egyptian reserves, having a cigarette...it was 1973, it's allowed...



The attack on the Israeli right halted...


...and on the left, supressed harshly with artillery and RR fire





By game end, the Israeli attack had run out of steam, with some units stuck, and others withdrawing - though the Egyptians had also lost 75% of their tank force. Saggers had made a massive difference.


A very good scenario, and Sabre-Squadron gives a good game. It doesn't have the glitz perhaps of '7 days' but certainly covers all the bases that a modern set needs.

(I have been looking for an excuse to get 'Rock the Casbah' on a blog post for so long now...)

Saturday, 17 September 2022

Some 'Seven Days to the River Rhine' Modern Action

 Another post within 24 hours???

Yes - I have some catching up to do. :)

This game fell hard on the heels of the previous 1914 game, and though dealing with rules published by the same company, deals with the very different 'Seven Days' modern version, which, to be fair, is very well written and explained, and VERY playable.

As usual at Steve's bunker, the battlefield is superb


This was another Attack/Defence scenario 200 (ish) pointer for the Soviet attackers; played without the cards. 

The models were 3d printed editions from Butlers Printed Models and the Plastic Soldier Company Soviets that came out for the Battlegroup Northag rules last year.

Soviet Units begin to move, using cover as they can, knowing that the defending Leaopards will be where they least expect them

Ahh...here's one of them now

One lucky tanker makes it across the wheatfield

This platoon is a little more cautious





German defenders at the crossroads

Easy...easy...

Soviet dismounts

inching toward the high ground

Soviet dismounts dash across the road toward the chemical plant

If they can take this position, they can flank the crossroad objective

But Leopards love to do that old 'shoot and scoot' thing

The Soviets start to move on their left now

...as infantry assaults through the warehouse section of the chemical plant

NATO satellite footage

Small numbers of Germans...but they have MILANs

...just like that, as a BRDM pops from cover and is killed before it can shoot its Sagger load...

MILAN discipline is nothing if not effective

Soviet Sagger teams lose their wheels

A German Jaguar now shows itself and begins to take kills amongst the T-64s

...there are dangerous gaps in the cover...which the German MILANs exploit


But some accurate T-64 fire takes out the Jaguar

Soviet infantry desperately assaults the German infantry dug in, in the woods

bloody fighting ensues, but the Soviets carry the position

...with cover fire from the T-64s on the high ground

...even taking out a Leopard at long range

German defenders at the houses around the crossroads objective

bloody fighting at the woods

BTR covering fire




T-64s taking kills even now

Germans at the crossroads still


We didn't manage to get finished, though still a genuinely entertaining set of rules, with much to like. This set, in particular, does not appear to suffer from the degree of rules queries that we might see in 'Iron Cross' and '1916', though.